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Chapter 15. Edge-based Region Analysis. 15.1. INTRODUCTION. For general scene analysis and interpretation, one important operation which must be carried out is segmentation into bounded regions having similar properties. It is considered that this operation is a necessary companion to virtually any other scene analysis. This is equally true whether the scene analysis problem is considered at a relatively subjective level, attempting to segment into regions such as 'trees', 'sky', 'houses', 'vehicles' etc., or whether it is considered as the analysis of details of small and select portions of a scene objectively. After all, I would argue that, although the statistical properties of a portion of a scene can be analysed by putting an artificial window around it, unless a boundary can be perceived around a characteristic region it is very unlikely that one can be sure to interpret the region correctly. Much attention has been given to the general topic of scene segmentation in recent years, it being usually assumed that segmentation should be in terms of local means and distributions of energy levels. Whilst considerable success has been achieved by such techniques as region growing and 'split and merge', we have become increasingly aware that a large percentage of the structure and form information in real scenes, at least as far as human vision is concerned, is associated with local and rather sudden changes of energy level. If all the changes of energy level in scenes were sudden, and if all sudden changes were related to segmentation boundaries, then the methods of segmentation based on local energy levels might be expected to work very reliably. However, many of the sudden changes in natural situations are related to texture or structure within conceptual
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